As many of you will know, Disney now own LucasArts, which in short means they own everything Star Wars from the movies to the games. Many of you will also know that this will see the release of up to three more Star Wars movies, the first of which will be episode seven in 2015. Anyhow, what matters more is how has this affected the development of the highly anticipated ‘1313’ game.

For those of you who haven’t heard of this game, it’s a bounty hunter orientated game set on floor 1313 in the underbelly of Courscant where all the scum of the Empire seem to hang out. The game will focus more on combat on a human level and therefore seeks to reduce supernatural powers such as the force and lightsabers, however they will obviously make an appearance. The games platforms and release date are as yet unconfirmed but is sure to be 2013 sometime and feature on at least the Xbox 360 and PS3.

As it stands, 1313 has not been affected at all, according to LucasArts who have claimed that development will be ‘Business as usual’ even with the $4 billion hostile takeover it’s gone through. So thankfully this third person installment to the Star Wars universe is safe with all its gadgets, cinematic gameplay and fast paced combat sequences still promised to awaiting gamers. Cue sigh of relief.

Yes, you read the title correctly.

Now most of you will be aware of Assassins Creed 3 (AC3) having hit shelves yesterday however what seems to have slipped past us by, ironically, hiding in plain sight is the news that Ubisoft’s much loved free runner in white robes will be jumping off of buildings in widescreen HD. The news stated that the studio New Regency has signed to back the production and none other than Fox have confirmed to distribute it. Micheal Fassbender ( Magneto- Xmen First Class, David- Prometheus) has also confirmed that he’ll be taking the role of Desmond and his counterparts.

Now what this news basically means is that, unlike the Halo movie and the Gears Of War movies (which gained trailers and hype but since have ceased to exist), this is actually happening! The money and support are there and the CEO of Ubisoft claims that it’ll all be ready to go in summer 2013.

This could be the action movie of that year, alternatively it could be another Game-Movie bust like the Resident Evil franchise. As such does this news worry or excite you? Either way it’s coming and remember, “Everything is permitted”.

 

Skyfall marks the twenty third Bond movie to grace the big screen and the fifty year anniversary, which would make Fleming’s Bond 90 years old. Thankfully instead of putting a pensioner behind the wheel of an Aston Martin Daniel Craig returns to fill the expensive leather shoes and well-tailored suit of the most famous British spy in history.

Believe it or not Quantum of Solace was released four years ago leaving a relatively large gap between that and the release of Skyfall. This void was due to recurring financial issues with producers thus causing temporary suspensions on production. Fortunately Skyfall made it out on October 26th and since has taken over £20 million in its opening weekend alone, even breaking the British Saturday Attendance record in the process.

Skyfall’s opening sequence faces the audience with a swift and uneventful car chase that ends with a clearly inept agent accidentally gunning down Bond, after which the opening credits and Adele’s dreary yet upsettingly catchy soundtrack kicks in. Not on par with the free running sequence of Casino Royale but manages to maintain interest when a large digger and a train is involved. Wunderbar.

 The film’s main focus is the development and highlighting of the role of M who, until now, has remained an omnipresent authoritarian figure for 007. A previous agent stands as the main villain who, like Bond, had a special connection with M but blames her for his capture and subsequent torture he endured during service. Because of this he appears hell bent on revenge throughout and executes it in a rather sadistic manner, often referring to M as “Mother” or “Mummy”.

Bonds encounters with this Villain, Mr Silver, start off with some light homosexual humor but progress throughout the film to be emotive exchanges, similar to jealous older and younger siblings resulting in some exciting scenes. One such scene is the spectacular Tube crash which, filmed at Pinewood studios, contains no CGI’s (Computer Generated Images) in the typical Bond realism fashion.

Gadgets on the whole are disappointingly absent however Q makes a triumphant return in the form of the quirky yet brilliant Ben Whishaw. He supplies our hero of espionage with a single yet imaginative print recognition pistol which is pleasingly described as a “personal statement rather than a weapon”. This gadget has a short role but when coupled with the map decode scene and his classic scrabble mug (Pictured below)  it helps successfully establish Ben as the new head of Q branch for later 007 installments.

In terms of action Skyfall maintains the crucial realism aspect that has become a trademark of the Bond movies, this is mainly through less fight sequences and more blowing up of stuff such as M’s office in MI6. The lacking of fight sequences is due to the fact that Bond is considered unfit for duty in Skyfall after his disastrous experience of friendly fire at the opening of the film. Many moments are dedicated to displaying Bond as less able bodied such as a lift scene where he nearly slips whilst attempting to hold on to the base as it ascends a Shanghai skyscraper.

Thankfully Bond appears to make a full recovery by the closing of the film and happily goes back to pounding bad guys in his usual fashion, the most aggressive of which seems to be brought on by the destruction of his beloved Aston Martin DB5, which meets its fiery demise only minutes after making a triumphant return to the Bond franchise. The classic theme of guitar strums is also played at the debut of the return of the DB5 causing an overload of nostalgia for any Bond fan, especially those who admire Goldfinger.


Criticisms however start at the actors apparent bullet immunity. As an audience we generally accept that bad guys are atrocious shots and will regularly miss our hero (Just look at the Stormtroopers from Star Wars!) however in Skyfall many actually score a direct hit. In fact at the opening we’re faced with a wounded agent who’s been shot in the chest but doesn’t seem all that bothered, Bond is shot in the shoulder, which he also doesn’t seem too fazed about. Even M is shot in the leg and doesn’t complain about it which leaves audiences feeling a little skeptical, not normally a feeling present when viewing Bond films.

As such, in terms of being as classic Bond movie, Skyfall fails in most ways. It has barely any gadgets, limited amount of memorable action sequences and the villain lacks an aspect of trademark behavior that predecessors such as Goldfinger or Dr No did have. However in terms of plot Skyfall excels brilliantly, shedding light on Bonds past and his relationship with M which both work well together to develop Daniel Craig as potentially the best Bond yet. Even Sir Roger Moore hailed Skyfall as the biggest step yet to pushing Craig above Connery and THE James Bond. A matter of both personal taste and perspective however.

Summary 4/5

This isn’t the best Bond film of all time, by any stretch of the imagination. It is, however, most certainly the best action film of 2012 and will leave Bond fans satisfied; with a warm glow and a lust to own a DB5. Unfortunately it’s a very different story for newcomers to the Bond franchise who would do very well to watch the previous two Daniel Craig films before this one to get the full joy of the development of Bond. Unless you just want to watch a gritty roller coaster ride of emotion, fire, blood and bullets, in which case, book your tickets now and enjoy.

After the long wait for this DVD/Blu Ray release, Prometheus has finally landed. The theatrical version of this film was met with mixed reviews and left most people confused and with an insatiable desire for a sequel just to explain everything. The release of the DVD/ Blu Ray version, however, promised to explain everything with the addition of half an hour of deleted scenes and a compilation of supposedly crucial bonus features.

The Engineer ‘Reads a Book’

Unfortunately this isn’t the case. Unlike many special editions of the Alien films this edition does not enable alternate viewing options, the viewer is not able to choose to watch a “Special Edition version” which would have the alternate and deleted scenes spliced in. Instead the viewer is subjected to watching all the scenes either through a selection mode or a “Play All” mode, both of which simply face you with random snippets from the film that have minute details switched.

 

Many of the “Alternate” scenes are simply a different word or an extra sentence slipped in, which are barely noticeable. The alternate opening only adds three more Engineers who hand the original Engineer the bowl of goo and the alternate ending is the same dialogue as the original just in different rooms. Oh and Shaw has a swig or two from a bottle of vodka, major addition to the plotline.

However one noticeable change does seem to add a lot.

****SPOILERS****

When Holloway gets infected he returns to the ship as an apparent zombie version of himself with some interesting acrobatic skills. In the Alternate version he has developed subtler xenomorphic attributes such as the infamous elongated head. This is important information as it helps to enforce that the goo is for creating Aliens but will have different results on different races hence why the end xenomorph is not the familiar face Alien fans were hoping to see.

Notice how much more ‘Alien-like’ Holloway is in the alternate version.

****SPOILERS END****

 It’s hard to see where the “everything will be explained” promise that’s stuck onto the front of every box comes into play and sadly seems to have just been a poor attempt at a sales pitch from Fox. If you enjoyed Prometheus then of course you’re going to want to get the DVD/ Blu Ray release but don’t expect it to explain anything further, because it won’t. And if you’re one of those people that likes to wait for the Directors Cut to explain everything, you shouldn’t hold your breath. In an interview Ridley Scott has categorically ruled out that glimmer of hope. Scott stated that the theatrical version of the film is the director’s cut and the only reason the DVD/ Blue Ray release is any different is due to Fox….Well there’s always Prometheus 2?

After 20 years at Epic Games the mastermind behind the Gears Of War (GOW) franchise has left the company stating “it’s time for a much needed break.”

The step down comes as quite a surprise to many considering the pipeline work on the next GOW game “Judgement” however epic has released a statement stating that current games in development will not be affected by Bleszinski’s departure.

The new Gears Of War game production will continue unaffected

In a statement from Cliff he says:

“I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop,” Bleszinski said in a statement. “I literally grew up in this business, as [Epic Games president Mike Capps] likes to say. And now that I’m grown up, it’s time for a much needed break.”

Epic Games wish him all the best in future endeavors. What do you think Bleszinski’s next move will be? Is he really going to step aside from the gaming world for a while or do you reckon he has plans to move to another development studio? It’s currently unclear but if GOW is anything to go by, Cliff can work some real magic with a development studio.

It’s no secret now that Bethesda have messed up, big time. Currently Dawnguard and Hearthfire, the downloadable content (dlc) for Skyrim, are only available for Xbox 360 and PC users. Playstation is worryingly absent from that list. Here’s the low down.

Bethesda will have you think this:

“We are not satisfied yet with Dawnguard’s performance on the PS3,” says the blog. “We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse.”

Which is true, but doesn’t exactly offer a clear explanation as to WHY they aren’t satisfied. Basically the PC and Xbox use their random access memory (RAM to tech wizards) as they wish, they use it where and when it’s needed. The PS3 version however requires half of the RAM at any one time for graphics due to the blu ray nature of the game. This impacts the versions stability every time something changes, in short the more you play Skyrim on PS3 the worse it will become as the memory cannot cope will the pile up of changes such as more opened doors or more piles of unwanted Giants Toes.

Doing a little bit of spring cleaning will make your Skyrim game run more smoothly.

The Dawnguard dlc obviously just tips the version over the edge and crashes with the content installed. Bethesda even called on Sony for back up, effectively saying “This is your stupid consoles fault, you wanted it graphics focused, you sort it” and they’re now working closely together around the clock to attempt to solve this. Unfortunately it’s over a month since the release of Dawnguard for Xbox and the likelihood of the dlc ever reaching PS3 dwindles by the day.

The grim truth from Vice President of Public Relations and Marketing at Bethesda.

It’s a real shame, the Oblivion dlc was fantastic and added a lot more playtime to the game and it’s simply saddening that it’s highly probably that PS3 users simply won’t gain access to continuing their Skyrim adventure. At the end of the day it means that PS3 users have received an inferior product for the same amount of money as those that didn’t which is something you don’t really expect from any company, let alone the mighty Bethesda.

To any PS3 users out there, do you feel ripped off? Do you feel that compensation from Bethesda is required? Are you looking into trading your beloved console in for an Xbox? To any PC/Xbox users, how does Dawnguard play? What’s it like in comparison to previous Bethesda dlc such as The Shivering Isles. Please feel free to share any comments. Fingers crossed Sony and Bethesda sort their shit out, a full review of the dlc will be imminent if they do.

Image

After an exceptionally long 3-year gap between the release of Oblivion, the fifth installment of The Elder Scrolls arrived. Skyrim. The Elder Scrolls V hit stores November last year and to be honest if you haven’t played I want to know why.

Oblivion brought RPG’s into the limelight and moved it in unprecedented directions creating one of the most enthralling, solitary gaming experiences since the last Elder Scroll installment Morrowind.  The inclusion of dragons was probably what got everyone most excited about the launch but you cant help get the feeling someone went a little overboard on dragon related things. The dragonborn is the main protagonist who can utilize an ancient skill to perform dragon shouts to help kill dragons and defeat the evil dragon by talking to a dragon,dragon,dragon. You get the picture.

 Image

Unfortunately the dragons are quite possibly the worst section of the game, not only do they offer a near impossible threat at the beginning of the game (if you play on any difficulty apart from novice) but they also then cease to offer any kind of decent reward later in the game. They also have a habit of appearing at really odd locations, the best example of this was at The College of Winterhold where three appeared at once and continued to attack the resident mages offering a interesting battle scene. Thankfully the dragons have a range of species such as frost, blood, bronze etc. that all vary in difficulty helping to avoid the random encounters becoming boring and severely easy even later in the game.

Image

Bethesda noted the success of having NPC followers in it’s recent Fallout instalments and subsequently has brought this to The Elder Scrolls with access to a few NPC’s that can join you on your quest. Unfortunately they have a habit of developing suicidal tendencies and rarely remain alive for long.

Combat is typical Bethesda RPG whack-a-mole style; however dual wielding like Bishock 2 has implemented creating system that enables the player to mix and match weaponry and special skills such as the all-important Magika

 Image

Classes have been dropped in Skyrim and instead, what the players style is determines their abilities and power. Therefore if you favour wielding a great sword then your two-handed will improve, if you prefer using a bow then your Archery will improve. These individualized skills allow the player to create a truly unique character and helps to form gameplay built around the players actions.

Quests are lengthy tasks that are helpfully categorised to avoid forgetting them and mean the player can effectively prioritise them. Most side quests are largely enjoyable and offer the player opportunities to collect rare and interesting items and to continue playing even after the main quest line is finished, something that many RPG’s seem to forget about.

Image

The graphics are a ridiculously big step up from Oblivion offering some truly staggering scenes such as sunrise/ sunset and really help to develop a sense of belonging and immersion when playing the game. You can clamber to the top of a mountain, peer over the edge and see the bottom or gaze into the distance and spot a circling dragon. Bethesda have also aided the open world element of Skyrim by designing it to stay how you left it, if you dropped a cabbage back in Riften chance are after you come back from a shopping trip to Whiterun it’ll still be there. This element also follows a logical method in the sense that if you dropped thousands of coins someone’s obviously going to pick them up because they have worth.  Unfortunately this addition to the game has caused some serious issues especially with the running of the game on the PS3 version of it, which I will address in a later review.

 Image

Summary 9.5/10

If you’ve played any of the other Elder Scrolls games or even the recent Fallout games then bugs and mishaps are an expected occurrence and easily overlooked when faced with a game of such splendid enormity. With lots to do even after the main quest is finished, better combat, better graphics you’re likely to lose huge chunks of your life to this game. Time well spent.

You read the title right, Elder Scrolls is attempting to conquer the world of online gaming. After the huge success of Skyrim Bethesda has turned its attention to developing a successful game to be played online, better known as an MMORPG or massive multiplayer online role play game for those without a jargon buster.

Slightly lifted image from War In the North but we’ll let it go.

Still taking place in the ever eventful land of Tamriel, Elder Scrolls online (ESO) comes before Skyrim and before Tiber Septim leaving this generally new territory. The deadra and necromancers still pose the constant threat and follow the antics of Molag Bal, a deadric prince many of you may have met before in a Skyrim side quest.

The whole map of Tamriel is promised to players offering a rare opportunity to trave the length and breadth of the ancient land only seen in Elder Scrolls : Arena. Naturally decisions of the player are the key point of the game offering multiple sanctions to join and paths to chose.

Set for an undisclosed date in 2013 ESO is shaping up to be a real contender with the likes of World of Warcraft and Star Wars: The Old Republic.

Having been assured by the developers website, Dead Space 3 is not only happening but happening soon. February 5th 2013 to be precise

Issac Clarkes crazy alter ego.

 

Details released include co-op mode, which will revolve around an apparent projection from Issac Clarkes already cream-crackered mind, and also combat controls that mimic that of Gears of War’s roly poly movements. More information can be found on the Dead Space 3 website such as a cool competition to design a custom gun to arm Mr Clarke with. Go mental. http://www.deadspace.com/weapons

Dead Space has landed on Hoth

This will be a blog home to some fresh and often profanity ridden perspective on new and old games alike across the current generation consoles. All games reviewed will have been played and tested by myself, game reviewers from a gamer. Please feel free to get involved and share your opinions on anything discussed, lets have a mass-debate.